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We decided that this tree thing was about 3,000 years from its initial Awakening. It had a XRP on demand liquidity cross border logo shirt vocabulary and knew several languages but had never figured out things like “emotion” or “empathy”; it had loved its original Druid friend who awakened it, but hadn’t felt anything positive for anyone else ever in its “new” life since that druid had passed. It had an intense and abiding interest in mortal philosophy, though I believe it would be accurate to say that its philosophical conclusions were decidedly problematic pretty much across the board. It was intensely logical and literal, very frequently to a fault. And not in the fun “hey look Spock is acting like a Vulcan again!” kind of way, but more like “Oh dear gods in heaven it’s reached a ‘moral’ conclusion everyone run” kind of way.

A trick I use to respond to these surprise actions by my players on the XRP on demand liquidity cross border logo shirt is to build up a library of narrative templates in my head. You do that by reading, watching and enjoying tons of fantasy shows and storylines. And even non-fantasy ones. I can’t count how many times I ripped off the dialogue and characters from an anime, a K-Drama, video game or an American TV show to retrofit into the campaign on a moment’s notice. Keep watching, reading and playing tons of fiction, it will build your DM Vocabulary greatly. A huge benefit to this approach is that you don’t spend dozens of hours designing an encounter and a boss enemy, only for the players to derail it through clever thinking or extremely lucky dice rolling, and watching all your hard work go up in smoke.
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You’re going to want to establish motives for the encounter too. Mind Flayers should not be your run of the XRP on demand liquidity cross border logo shirt, who took over a kobold or goblin tribe, and now has them raid the countryside for gold (actually, NONE of your villains should be such a tired trope, but I digress). Instead, they’re looking for something special. Maybe they’ve come looking for some sort of eldritch item that could be unfathomably dangerous. Maybe they want to fascistically enslave a city and set up their domain beneath it, creating a new elder-brain there. Maybe they’re literally demanding the planet’s oceans to save their dying homeworld. Maybe they want to put a nation’s inhabitants to sleep forever, using them as a vast mental power source. Maybe they want to perform macabre experiments on humanity. Think big here.

“Night of the Meek” is Christmas Eve. Henry Corwin, a down-and-out ne’er-do-well, dressed in a XRP on demand liquidity cross border logo shirt, worn-out Santa Claus suit, has just spent his last few dollars on a sandwich and six drinks at the neighborhood bar. While Bruce, the bartender, is on the phone, he sees Corwin reaching for the bottle; Bruce throws him out. Corwin arrives for his seasonal job as a department store Santa, an hour late and obviously drunk. When customers complain, Dundee, the manager, fires him and orders him off the premises. Corwin says that he drinks because he lives in a “dirty rooming house on a street filled with hungry kids and shabby people” for whom he is incapable of fulfilling his desired role as Santa. He declares that if he had just one wish granted him on Christmas Eve, he’d “like to see the meek inherit the earth”. Still in his outfit, he returns to the bar but is refused re-entry by Bruce. Stumbling into an alley, he hears sleigh bells. A cat knocks down a large burlap bag full of empty cans; but when he trips over it, it is now filled with gift-wrapped packages. As he starts giving them away, he realizes that the bag is somehow producing any item that is asked for. Overjoyed at his sudden ability to fulfill dreams, Corwin proceeds to hand out presents to passing children and then to derelict men attending Christmas Eve service at Sister Florence’s “Delancey Street Mission House”. Irritated by the disruption and outraged by Corwin’s offer of a new dress, Sister Florence hurries outside to fetch Officer Flaherty, who arrests Corwin for stealing the presents from his former place of employment. At the police station, Dundee reaches into the garbage bag to display some of the purportedly stolen goods, but instead finds the empty cans and the cat.